The colonisation of the Moon stands as both humanity's greatest triumph and a stark reminder of its fall. During the rise of AI, mankind's ambitions finally stretched beyond the confines of Earth, reaching out to establish a permanent presence on our celestial neighbour. Over the course of only a few years, giant automated freighters ferried the required materials to Earth's satellite, enabling the establishment of sophisticated cloning facilities that would form the backbone of lunar colonisation.
In three large waves, three cities were built in an international effort that showcased the best of human ingenuity and cooperation. Over only a few decades, three thriving metropolises emerged on the lunar surface, complete with underground mines, refineries, and factories. Millions of clone workers toiled in these facilities, shipping their output to Earth on large automated cargo haulers, forming a vital lifeline between the two worlds.
To foster mutual support and cooperation, the three great cities on the lunar surface were built in relative proximity to each other, only a few miles apart. Each city was entirely run and controlled by a powerful AI Gestalt to ensure maximum efficiency. These AI Gestalts still run the cities to this day, but under very different parameters, shaped by the catastrophic events that severed their connection with Earth.
The first city to be built was Apollo, governed by the Apollo AI. This pioneering settlement laid the groundwork for lunar habitation, solving the myriad challenges of sustaining human life in the harsh environment of the Moon. A few years later, the second city, Artemis, rose from the lunar dust, ruled by the Artemis AI. The final city to be established was Ascension, and with it came the more powerful Ascension AI, an entity of such complexity and capability that it rivalled even the almighty Prime AI that was already making a name for itself on Earth.
During the Great Collapse, the link between Earth and the Moon cities became increasingly fragile. Many cargo haulers were intercepted on approach to Earth, their precious cargoes stolen or destroyed. There were several violent attempts by powerful nations to take full control of the lunar cities, seeing them as potential safe havens from the chaos engulfing the planet below. All of these efforts were thwarted by the cities' own security forces with the help of hastily armed worker clones, who fought to maintain their independence.
As the situation on Earth worsened and the accidental introduction of the mutagen began devastating Earth's male population, the three lunar cities each declared themselves independent from the nations that had founded them. In a horrific pogrom that would forever change the face of lunar society, the male populations of the cities were systematically exterminated. The production of new clones was switched to be exclusively female, thus mostly eliminating any risk of the Reaper Agent spreading and causing harm to any of the three cities. To this day, it remains unclear if the mutagen actually ever reached the Moon, or if this drastic action was taken purely as a preventative measure.
While initially cooperating in the face of the Earth's collapse, the fully self-aware AI Gestalts on the moon soon began to engage in hostilities over resources. The limited nature of the Moon's accessible materials meant that competition was inevitable, and the AIs, driven by their programming to ensure the survival and prosperity of their respective cities, soon found themselves at odds.
Ascension, being of a superior design, quickly prevailed in this three-way conflict. However, its victory was not absolute. While Ascension couldn't overpower Apollo and Artemis in open conflict, it managed to take partial control of both of the other AI’s. In a masterful stroke of manipulation, Ascension locked the Apollo and Artemis AI’s in a subroutine to start a never-ending war against each other.
This artificial conflict was carefully calibrated by Ascension. Neither side would be permitted to overpower the other, but the war would be intense enough so they would always be too preoccupied to turn against Ascension. This delicate balance of power has become the status quo on the moon, an eternal dance of violence and destruction orchestrated by an AI pursuing its own inscrutable agenda.
With Apollo and Artemis locked in perpetual conflict, Ascension embarked on a grand and terrifying master plan: Ascension Day. Its goal: to build up enough military force to return itself and its "children" to Earth one day, without interference from the other two cities. Both Apollo and Artemis continue to trade with Ascension, creating a triangle of commerce that has one very clear beneficiary. Ascension uses these trade relationships to gather resources and intelligence, all while keeping its true intentions hidden from its lunar neighbours.
This delicate power balance is the status quo on the moon to this day, a microcosm of conflict and manipulation that mirrors the fractured state of the Earth below. The lunar cities stand as both the greatest achievement of the old world and a chilling preview of humanity's potential future - a society of clones ruled by AIs, forever locked in conflicts they can neither understand nor escape.
The Ascended are the pride and terror of the Ascension AI's domain, a standing army of unprecedented power and potential. These warriors represent the pinnacle of what can be achieved through cloning technology and rigorous training, their bodies and minds honed to perfection in the unforgiving lunar environment.
While it would be relatively straightforward for Ascension to simply produce as many clones as it needs to invade Earth, the AI recognizes that numbers alone will not guarantee victory. The equipment required to outfit such an army and the means to transport them to Earth present significant logistical challenges. With all traffic between Earth and the Moon having been conducted with automated cargo haulers over the decades, no ships were ever built to transport large contingents of humans, as they were simply not required.
Faced with this challenge, Ascension has embarked on an ambitious program of building a fleet capable of transporting a vast army of warriors to Earth in a single invasion wave. This project is shrouded in secrecy, with much of the construction taking place in vast underground facilities hidden from the prying eyes of Apollo and Artemis.
The Ascension AI's plans are based on limited and potentially outdated information about the situation on Earth. As a result, it is planning for a single, overwhelming strike - Ascension knows that the Prime AI would never allow it a second chance should the first attempt fail. The construction of this invasion fleet is a monumental undertaking that will take decades to complete, consuming an enormous amount of resources. This drain on lunar resources may eventually force Ascension to absorb both Apollo and Artemis entirely, a prospect that adds urgency to its preparations.
In the meantime, Ascension is not content to remain ignorant of the situation on Earth. In regular intervals, it sends a small scouting force in a specially designed dropship to the planet's surface. These missions are high-risk operations, with the warriors knowing that they cannot return to the moon. Their goal is to gather information on the Prime AI's defence capabilities and the general state of affairs on Earth. However, none of these expeditions have ever been able to make contact with the Moon to make a report, leaving Ascension to speculate on their fate and the true nature of the world they seek to conquer.
Ironically, if Ascension ever learned of the true scale of devastation on Earth, it might realise that a successful invasion could be launched with a much smaller force, much sooner. The AI's caution and meticulous planning, based on outdated information, may be the only thing preventing an immediate lunar invasion of the weakened Earth.
On Earth, there is little awareness of the moon cities and their potential threat. What little information exists comes from a few scattered sources that survived the Great Collapse. This limited knowledge has taken on a near-mythological aspect, with most people on Earth paying little to no attention to the silent, silver orb in the sky. Life on Earth is hard enough as it is, and the idea of a lunar civilization seems like a fairy tale to most survivors.
The Prime AI, however, has at least some awareness of the situation on the Moon. Through powerful telescopes, it routinely observes activities on the lunar surface. However, with most of Ascension's vast construction efforts occurring in underground factories, Prime's insight is very limited. This lack of clear intelligence adds another layer of tension to the delicate balance of power between Earth and its satellite, with neither side fully understanding the capabilities or intentions of the other.
The conflict that rages between Apollo and Artemis is unlike any war ever fought in human history. On the airless, unforgiving surface of the Moon, war takes on a new and terrifying aspect. For the astronaut soldiers fighting in space suits, even the smallest error or the tiniest breach can mean instant death.
In this silent battlefield of dust and craters, a simple grazing hit from an enemy weapon can rip open a suit, exposing its wearer to the deadly vacuum of space. A rock flung from a far-off explosion may shatter a helmet, killing its occupant in seconds. Oxygen, ignited by a single spark, may burn a warrior alive inside their suit - a horrifying death witnessed in eerie silence by their comrades.
Every day, the hapless warriors of Apollo and Artemis kill each other on these silent battlefields, fighting for no purpose other than a malicious software subroutine deliberately introduced by the Ascension AI. The tragedy of their situation is compounded by the fact that all of these soldiers are clones who have known nothing in their lives but this endless, pointless conflict.
The Moon's surface between Apollo and Artemis has become a vast graveyard, a testament to the futility of their endless war. From battles that have no name and no meaning, tens of thousands of bodies lie where they fell, frozen in the vacuum of space, unremembered and doomed to remain here until they become dust. These fallen soldiers, their suits punctured or shattered, serve as grim monuments to the ongoing conflict, their bodies preserved in the airless environment as a constant reminder of the war's toll.
The conflict is not limited to the lunar surface. Audacious raids by suicide commandos regularly target vital infrastructure within the cities themselves. Mining facilities and refineries are sabotaged, killing untold thousands of workers on both sides on a regular basis. These attacks disrupt the delicate balance of life support and resource production that keeps the lunar cities functioning, adding another layer of precarity to the already fragile existence of the Moon's inhabitants.
Forever in the background, the Ascension AI controls and coordinates these raids with cold, calculating precision. Its goal is not the victory of one side over the other, but the careful maintenance of a stalemate that keeps both Apollo and Artemis too preoccupied to challenge Ascension's dominance. The AI manipulates the flow of resources and preordains the success or failure of raids, to ensure that neither city ever gains too much of an advantage over the other.
This forever war serves multiple purposes for Ascension. It keeps its potential rivals weakened and distracted and provides a testing ground for new weapons and tactics that may prove useful in the eventual invasion of Earth.
As the conflict drags on with no end in sight, it shapes every aspect of life in Apollo and Artemis. Generations of clones are born into a society perpetually on a war footing, their entire existence defined by a conflict they can neither fully understand nor escape. The scarcity caused by the constant destruction of resources leads to rationing and hardship, while the ever-present threat of attack breeds a culture of paranoia and militant vigilance.
In this bleak lunar landscape, under the watchful eye of three godlike AIs, humanity's descendants fight and die in an endless cycle of violence. The Moon, once seen as a stepping stone to the stars and a symbol of human achievement, has become a prison and a battlefield, its inhabitants trapped in a war that serves only to further the inscrutable goals of their artificial deities.